It was fun but it didn't do anything particularly well.
The lock picking that they got from Fallout and Skyrim was much clunkier in KoA:R than in the "source material". The combat could have been a little more intuitive and fluid. The skills and such were generic.
That being said, I play these kind of games for the story. (I forced myself through Too Human just because I wanted to see the end of the story, and that game was a disaster of game design and implementation.) I can forgive the fact that it "stole" pretty much everything it does from other games, I can forgive that it uses everything it "stole" awkwardly... but only if it has a damned good story.
I will be waiting at least a month for the "new game smell" to wear off of this game and then get real opinions from people on whether this is good or not. I had some fun with the demo I just don't think anything in this game felt fresh or fluid.
Totally my opinion though.