A while ago I mentioned that a trigger-pull-delay stat would really help balance some weapons TTK times and also be realistic as far as bullpup weapons were concerned.
Well I just noticed that the latest patch for PC had a TriggerPullWeight stat included in it that Symthic found. here: http://symthic.com/f/viewtopic.php?f=3&t=37&hilit=updates&start=0
probably not a delay in ms, but probably a stat that measures how far in you have to pull the trigger before it fires. If that's the case the bullpups (F2k, Famas etc...) could have theres changed to a full depress to help fine tune them more.
I find this interesting because I've been arguing for a balancing tool like this since Mw2.
I'm curious to find out what this metric does exactly.
Well I just noticed that the latest patch for PC had a TriggerPullWeight stat included in it that Symthic found. here: http://symthic.com/f/viewtopic.php?f=3&t=37&hilit=updates&start=0
probably not a delay in ms, but probably a stat that measures how far in you have to pull the trigger before it fires. If that's the case the bullpups (F2k, Famas etc...) could have theres changed to a full depress to help fine tune them more.
I find this interesting because I've been arguing for a balancing tool like this since Mw2.
I'm curious to find out what this metric does exactly.