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Skyrim 1.6 released

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Pariah
Duck
The Adli Corporation
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1Skyrim 1.6 released Empty Skyrim 1.6 released 2012-06-08, 11:55

The Adli Corporation

The Adli Corporation

http://www.uesp.net/wiki/Skyrim:Patch#Version_1.6.89.0.6

New Features:
Mounted Combat - Skyrim now allows you to do melee and ranged combat while riding a horse

Bug Fixes:
General stability and memory optimizations
General AI pathfinding optimizations and bug fixes
Optimizations and crash fixes for data leaks
Fixed rare crash with lighting
Fixed crashes related to loading and saving games
Fixed crash with summoned creatures/NPCs
Fixed rare issue where saves would be corrupted
Improved logic for when ranged kill cams are played
Fixed issue with ranged kill cams while killing a dragon
Fixed rare issue with certain ranged kill cams not playing properly
Fixed issue with nirnroot lighting not properly cleaning up
Fixed issue where bow damage was being calculated incorrectly
Fixed rare problem with werewolf kill moves would not finish animating properly
Fixed occasional issue where followers would disappear after player pays off a bounty after committing a crime
Fixed issue where certain creatures and NPCs would fail to respawn properly
Fixed rare issue with dialogue subtitles not displaying properly
Fixed issue with water appearing blurry when loading a saved game after creating a save underwater
Fixed issue where map cursor would occasionally disappear after closing a message box with Kinect enabled (Xbox 360)
Fixed rare issue with shouts only performing the first level and not other unlocked levels with Kinect enabled (Xbox 360)
Fixed issue where the shout buttons would stop working properly if users mashed LB and RB during cooldown with Kinect enabled (Xbox 360)

Quest Fixes:
In The Break of Dawn fixed rare issue where Meridia's Beacon would disappear from player’s inventory

2Skyrim 1.6 released Empty Re: Skyrim 1.6 released 2012-06-08, 12:12

Duck

Duck

mounted combat... kind of a random thing to add but awesome still

3Skyrim 1.6 released Empty Re: Skyrim 1.6 released 2012-06-08, 12:31

Pariah

Pariah

This...it makes me happy

*already fantasising about making a character named Aragorn, with a longsword and bow*

4Skyrim 1.6 released Empty Re: Skyrim 1.6 released 2012-06-08, 12:49

The Adli Corporation

The Adli Corporation

Dave wrote:mounted combat... kind of a random thing to add but awesome still

seriously, fans have been wailing about this since release Very Happy its massive fan service, just like pretty much everything they have done so far (Crossbows, Werewolf/Vampire trees, Vampire Lords, Magic/Ranged Killcams, better water effects).

they are basically going through the GameJam content and ticking it off feature by feature cheers

5Skyrim 1.6 released Empty Re: Skyrim 1.6 released 2012-06-08, 13:01

Artimise Flare

Artimise Flare

That's what I love about Bethesda, they listen to the fans.

Now if only they could be as thorough with their QC then everything would be perfect.

6Skyrim 1.6 released Empty Re: Skyrim 1.6 released 2012-06-08, 13:08

The Adli Corporation

The Adli Corporation

Artimise Flare wrote:That's what I love about Bethesda, they listen to the fans.

Now if only they could be as thorough with their QC then everything would be perfect.

*ahem*

yeah... fast travelling caused a few people on GFQ to freeze Rolling Eyes

7Skyrim 1.6 released Empty Re: Skyrim 1.6 released 2012-06-08, 14:33

Artimise Flare

Artimise Flare

Mounted combat is still a little clunky sadly, at least when I was using it in the beta patch. Archery on horseback was quite fun though.

8Skyrim 1.6 released Empty Re: Skyrim 1.6 released 2012-06-08, 14:49

Dropped Da Soap

Dropped Da Soap

Who uses horses?

My High Elf Archer-Mage has enough stamina to run from one end of Tamriel to the other. Not to mention she wears Light armor, and it weighs essentially nothing.

9Skyrim 1.6 released Empty Re: Skyrim 1.6 released 2012-06-08, 14:55

infadel117

infadel117

Alpha Brit wrote:
Dave wrote:mounted combat... kind of a random thing to add but awesome still

seriously, fans have been wailing about this since release Very Happy its massive fan service, just like pretty much everything they have done so far (Crossbows, Werewolf/Vampire trees, Vampire Lords, Magic/Ranged Killcams, better water effects).

they are basically going through the GameJam content and ticking it off feature by feature cheers

next up giant mudcrab overlords

10Skyrim 1.6 released Empty Re: Skyrim 1.6 released 2012-06-08, 16:39

Guest


Guest

Infadel117 wrote:
Alpha Brit wrote:
Dave wrote:mounted combat... kind of a random thing to add but awesome still

seriously, fans have been wailing about this since release Very Happy its massive fan service, just like pretty much everything they have done so far (Crossbows, Werewolf/Vampire trees, Vampire Lords, Magic/Ranged Killcams, better water effects).

they are basically going through the GameJam content and ticking it off feature by feature cheers

next up giant mudcrab overlords

Already done with mods haha

11Skyrim 1.6 released Empty Re: Skyrim 1.6 released 2012-06-08, 17:12

JrTapia1991

JrTapia1991

I didn't even know they ever added a werewolf/vampire skill tree.......I thought it was cool as hell being a werewolf during the missions it made you,but never saw a point to it after that....game was pretty easy

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