Yeah, in other words, if I hit somebody, and they're bleeding, and I get no hitmarker, that's bullshit, because last time I checked, hitting somebody should cause damage. Silly me, to think that bleeding means I hit somebody, must be my bad aim right? Bleeding means I definitely missed, because human beings and other sentient beings don't bleed, I must've hit the house next to him, or the dumpster, because last time I checked those bleed a lot.
Like I said, Black Ops hit detection is spot on, if you have a good connection. It's just like WaW; the game has good hit detection, just like CoD4 and MW2, it's just that Treyarch's games are more dependant on connection for whatever reason. If you have a 2 bar, in any CoD, you have to lead shots, and fight "unfair" fights (ie, shoot people when they can't see you), because otherwise, they will win. Black Ops/WaW it's just more exaggerated. I used to snipe in GW in WAW on a 2-bar connection. You want to see bad hit-detection? Lol.