Symbolic47 wrote:According to that logic every gun in cod is op. Those are lazer bullets-point at head pull trigger and oerson is dead. Same logic.
Guns in BO now have recoil, along with the fact that there is actual cover, and move ways to use manuevering to escape from bullets. In BF, cover is worthless, because it is either knee high, or somebody can destroy it. The M16 has almost NO recoil at all, shoots extremely fast, and gets infinite ammo; same goes for shotgun slugs for infinite ammo, except for the fact that they are even worse, because they can instant kill with a shot to the pinky toe up close. High accuracy on weapons in BF presents more of a problem in CoD, because it's far easier to see people, and from much greater distances. The only weapons that are balanced are: the F2000, the AUG, the AEK, the Bolt Actions, the XM8c, the T88s, the T88 LMG, the MG36, the XM8 LMG, pump shotguns with buckshot, the M1 Garand and that's about it. The rest are too accurate for how far you are allowed to shoot, through areas with no way to take cover. Also, the number one thing I don't understand about the weapons in BC2, are why the SMGs suck at CQC, but make excellent mini sniper rifles, better than even ARs with 4x are sometimes, for whatever reason. It just doesn't make any sense. Like in MW2, where sniper rifles were better than shotguns at close range sometimes or vise versa. It's just ridiculous. SMGs should be for up close, ARs as all-rounders, but not the best at anything, shotguns should be better than SMGs, but only if you're very close, sniper rifles are fine, and LMGs should be inaccurate when moving, and should be used to cover people. In BC2, LMGs are better than half of the ARs, making the medic more of a killing class than it's real role, some of the ARs are far too good at everything (kinda like a couple of the BO weapons, but worse), SMGs are secretly sniper rifles, with mediocre CQC capabilities, the VSS is more of an SMG, but is considered a sniper. Not to mention class imbalance. Medics/Engineers usually get Ace Pin, because assault gets paid jackshit for what they do, and the Recons only get lots of points when they're being worthless. Why don't they just impliment something that tells you who's the best player of each class, and they get Ace Pin for their class, or cut down the number of points they get? BC2 has lots of balance problems; that doesn't even include the technical problems wrong with the game, that STILL haven't been patched since release.