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Battlefield Mythbusters?

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1Battlefield Mythbusters? Empty Battlefield Mythbusters? 2011-01-08, 22:10

Duck

Duck

Anyone have a capture card? SeC could pull this off. I love the actual show, because hey who doesn't love urban legends and game glitches. Plus it would get a lot of views.

Some things I've wondered

-are helicopters bullet proof? Despite taking no damage to small arms, I've seen videos where people snipe out occupants by shooting the sides and getting penetration shots.

-How many people do rounds go through before they stop? Test with M95, other bolt actions, assault rifles, smgs, pistols, the rex, shot gun shells, heavy mgs, etc.

-Does the M95 actually have less drop than the other snipers?

-What happens if you put a rocket through a scripted airplane (port valdez)

-Does standing still negate a motion sensor? Standing still + reloading/ shooting looking around

-What's the fastest ground vehicle in the game?

-Can enemies use your dropped ammo and health?

-can the radio fall off of a US medic on onto the ground? I swear I've seen this happen

-Investigate the easter egg on Phu bai valley (a radio on the ground which calls out random things)

-Do vehicles actually cycle through all of the advertised songs if left to play? Any way to switch the station or skip through?

2Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-08, 22:17

Keyser Söze

Keyser Söze

Ducksaws wrote:

-Can enemies use your dropped ammo and health?


Pretty cool idea, man. But I'm pretty sure that the one quoted is true.

3Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-08, 22:21

Duck

Duck

-Does shooting a tank in a spot where the armor was blasted off actually do more damage?

4Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-08, 22:28

Guest


Guest

Tanks take the same amount of damage to a spot that's 'less armored' that the rocket would normally do (1.0, 2.0 or 1.2 + 1.0/2.0 x damage).

Ambient jets and other aircraft are just that, ambient. They don't interact with the game in any way, they can't be damaged utilized or destroyed.

The fastest ground vehicle is the Tuk-Tuk.

Bullets do not travel through helicopters in any mode, after they hit the vehicle their damage is applied and the round stopped. In Vanilla the bullets don't inflict damage and probably have a value of 0 per hit, while in Vietnam they do 3.5. They do not go through the vehicle and damage occupants unless you shoot through open doors or the glass. Rockets obviously function differently because of splash.

Standing still actually stops a motion sensor and enemy med kits/ammo boxes can be used by you.

Songs play through from start to finish as soon as you select them in the radio - after you switch songs they continue playing if I'm not mistaken. If you let a song finish it automatically cycles to the next song in the 'line up'. The music heard doesn't seem to be randomly generated.

/off the top of my head.

5Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-08, 22:35

Duck

Duck

How do you switch songs in vehicles?

also take a look at this video

https://www.youtube.com/watch?v=eM1yDzhFGQk

in the first clip the guy clearly shoots the bottom of the black hawk and kills the driver

6Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-08, 22:37

Guest


Guest

That's a glitch that only applies to the Blackhawk. And the Huey I suppose.

It basically bubbles out around the cockpit and the crew can get killed from anywhere. It's exactly why I hate flying that thing, despite the fact that it almost never happens.

Even DrBob acknowledged that, and complained about how it didn't also affect the Apache/Havoc/Hind.

And you switch songs by pressing 'right' on the D-Pad in Vietnam.

7Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-08, 22:39

Duck

Duck

That would explain it. If we could get it to occur reliably it would be a nice addition to a video >_>

8Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-08, 22:49

StormEye

StormEye

Tanks have invulnerable hit box zones, which will ignore all damages from all sources. Its lul'ful when your tank shakes due to explosion from an attack, and receive no such damage.

Anyway, motion sensor only registers movement related to left thumbstick, as in movement from A to B, so if the xyz co-ordinate of a character model is not changed, it is not picked up.

M95 has less drop compared to other BA sniper rifles, because it uses vehicle ammo class. All bullet drops are related to the ammo class, and three classes of ammos are in existent.

9Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-08, 22:54

Guest


Guest

Yeah I'm pretty sure the invulnerable tanks are a result of the joints of the armor plating - AT4 and Stat AT rockets seem to deflect if they hit there, while RPGs/CGs/tank rockets/chopper rockets just make hit markers without draining any health.

10Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-08, 23:54

Duck

Duck

We should record that kind of stuff happening. Of course the mythbusters could just ask whoever programmed the world, but that wouldn't be any fun.

11Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-09, 00:07

Cardboard Fox

Cardboard Fox

The scripted jet fighters on Isla can collide with a blackhawk, knocking the chopper out of the sky.

12Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-09, 00:09

StormEye

StormEye

On a slightly off-topic

There is a myth that a penguin used to exist in the battlefield.

<_<
>_>

Slide~

13Battlefield Mythbusters? Empty Re: Battlefield Mythbusters? 2011-01-09, 00:28

Keyser Söze

Keyser Söze

StormEye wrote:On a slightly off-topic

There is a myth that a penguin used to exist in the battlefield.

<_<
>_>

Slide~

It was head-shot, skinned, hung and abandoned, man.

Sorry to break it to ya...

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