http://www.oxm.co.uk/50661/more-witcher-3-details-50-hours-long-features-climbing-fallout-style-combat-and-boats/
Fresh details have emerged regarding CD Projekt RED’s highly-anticipated RPG, The Witcher 3: Wild Hunt.
Among the new additions are a Fallout 3-style VATS system, with which players can combat enemies by slowing down time and targeting individual parts of their body.
In addition to this, our anti-hero Geralt will be able to climb and jump in a more free-form manner, and there’s an in-game economy that you can affect by sourcing, selling and buying goods like pelts.
Players of The Witcher 2 on Xbox 360 and PC will also be able to import data which will affect what characters will appear and how they will interact with Geralt, though apparently the backstory wont be affected.
The world, which we already know is massive, will also be dynamic, with a day-night cycle and a weather system that will partly dictate where and when monsters appear.
This is accentuated by what CD Projekt RED hopes will be believable AI, with citizens summoning guards if you’re caught stealing and observing daily routines.
To aid your travels around the world you can either buy horses or tame wild ones with Geralt’s Axii spell. In addition to this you can also jump in a boat and head out to sea.
Plenty to do then, and according to the latest reports you’ll have plenty of time to do it in too, as The Witcher 3: Wild Hunt boasts in excess of a 50 hour running time. We want it now.
Fresh details have emerged regarding CD Projekt RED’s highly-anticipated RPG, The Witcher 3: Wild Hunt.
Among the new additions are a Fallout 3-style VATS system, with which players can combat enemies by slowing down time and targeting individual parts of their body.
In addition to this, our anti-hero Geralt will be able to climb and jump in a more free-form manner, and there’s an in-game economy that you can affect by sourcing, selling and buying goods like pelts.
Players of The Witcher 2 on Xbox 360 and PC will also be able to import data which will affect what characters will appear and how they will interact with Geralt, though apparently the backstory wont be affected.
The world, which we already know is massive, will also be dynamic, with a day-night cycle and a weather system that will partly dictate where and when monsters appear.
This is accentuated by what CD Projekt RED hopes will be believable AI, with citizens summoning guards if you’re caught stealing and observing daily routines.
To aid your travels around the world you can either buy horses or tame wild ones with Geralt’s Axii spell. In addition to this you can also jump in a boat and head out to sea.
Plenty to do then, and according to the latest reports you’ll have plenty of time to do it in too, as The Witcher 3: Wild Hunt boasts in excess of a 50 hour running time. We want it now.