Well i'm learning Java Language currently (Back to basic for me) and one of the things i'd like to do is develop a game. Instead of learning the language first I wanted to have a look at possibilities for a game.
I thought of a Survival Sandbox game (Firstperson) in a randomly generated terrain/city so everything is different each time you start making it more fun and unexpected. Now this city is in ruin so everything is scrap (except for the odd part or two). You are armed with nothing maybe have a switch blade used to cut stuff i'm not sure yet. And you MUST protect your self from the creature/monsters that live within this ruin. These monsters appear throughout the different time periods but vary in their threat, during the day it is quite peaceful with small threat monsters roaming around every once in a while and you get most of this time to grab whatever you need to build your shelter or creative building... But at night it becomes a little worse to where you can either fight things for fun or wait for the night to be over or explore.
Your shelter..
Okay so the shelter is made out of scrap pieces of metal, your safe.. aren't you? You can say you're safe but I might try and make it so each monster has an "intelligence" level and the higher it is means how good they are at sabotaging and getting into your shelter to attack you, you can reinforce your shelter and such and probably find useful tools along the way as well as constructing your own (restricted to different items not custom anything xD). So this means you must be on the move and know you're not always safe.
Creativity -
At some point you'll probably have enough resources to build some structure or something, you can start by removing some of the scraps and such making clean flat ground and make it, these buildings can be made out of stronger metal walls made by using various things. Although at the beginning creativity isn't much of an option unless you want to be creative on your shelter and make it look pretty nice and complex to stop yourself from the oncoming threats.
You're not just limited to the city however, you can go underground by constructing tunnels and such to find your own ores and such.
So this is my idea so far.. I would appreciate criticism (constructive).
I'm just thinking here, some of it reminds me a bit of minecraft which i'm trying to change as much as I can but I can't think of much more right now until development. Please take a look though and give any comments, also I think I could write this up better but my brain is kinda not working because i'm a little tired.
oh and don't get all saying it's crap and stuff, it probably is but i'd like to know why as well.
I thought of a Survival Sandbox game (Firstperson) in a randomly generated terrain/city so everything is different each time you start making it more fun and unexpected. Now this city is in ruin so everything is scrap (except for the odd part or two). You are armed with nothing maybe have a switch blade used to cut stuff i'm not sure yet. And you MUST protect your self from the creature/monsters that live within this ruin. These monsters appear throughout the different time periods but vary in their threat, during the day it is quite peaceful with small threat monsters roaming around every once in a while and you get most of this time to grab whatever you need to build your shelter or creative building... But at night it becomes a little worse to where you can either fight things for fun or wait for the night to be over or explore.
Your shelter..
Okay so the shelter is made out of scrap pieces of metal, your safe.. aren't you? You can say you're safe but I might try and make it so each monster has an "intelligence" level and the higher it is means how good they are at sabotaging and getting into your shelter to attack you, you can reinforce your shelter and such and probably find useful tools along the way as well as constructing your own (restricted to different items not custom anything xD). So this means you must be on the move and know you're not always safe.
Creativity -
At some point you'll probably have enough resources to build some structure or something, you can start by removing some of the scraps and such making clean flat ground and make it, these buildings can be made out of stronger metal walls made by using various things. Although at the beginning creativity isn't much of an option unless you want to be creative on your shelter and make it look pretty nice and complex to stop yourself from the oncoming threats.
You're not just limited to the city however, you can go underground by constructing tunnels and such to find your own ores and such.
So this is my idea so far.. I would appreciate criticism (constructive).
I'm just thinking here, some of it reminds me a bit of minecraft which i'm trying to change as much as I can but I can't think of much more right now until development. Please take a look though and give any comments, also I think I could write this up better but my brain is kinda not working because i'm a little tired.
oh and don't get all saying it's crap and stuff, it probably is but i'd like to know why as well.
Last edited by Barnold on 2010-10-21, 20:21; edited 1 time in total