Singleplayer 7/10
The singleplayer is good enough, but very short. I beat it in one day, about 2 hours when I came home and another 2 before I went to bed, on hard mode. The game enters with some interesting enough characters, they're not all macho man serious like in Call of Duty. The show some actual emotion, such as being annoyed ass holes or business minded veterans who speak like normal adults. One character I liked a lot was Dusty, mainly because his beard, sunglasses, hat, and name made him an obvious tribute to Dusty from ZZ Top. It's also nice to see the game tries to make squad mates useful, making them essential to getting over obstacles and they can even give you extra ammo.
Some nice things about the singleplayer gameplay is that you can actually switch between full auto or single fire on weapons, and most of them have accurate magazine sizes, reload animations depending on if you emptied the magazine or not, etc. These things are some welcome realism to the game.
One of my favorite features was that you could double tap to switch to your sidearm while still carrying two other weapons. This solves the problem that's in other games like Call of Duty or Bad Company 2 where the pistol in singleplayer is just another gun that no one would ever use because they can just carry another assault rifle instead. It's nice to have an actual use for a sidearm.
Another noticeable thing is extra gore in some spots. It's nice to see that a shotgun blast or .50 caliber round to the head will do some serious damage to an enemy, actually blowing their head off. This doesn't happen with normal rifles though, so it's not too over the top.
Nightvision seems to be available whenever needed, and even not when needed, which is some nice variation on how you want to play the game. There are many night time missions to the game and the stealth works well when it needs to.
Not everything is shooting in first person. There's a few cut scenes fleshing out the plot, which look pretty good visually. The missions can also vary a lot. The game brings you from close quarter fighting in villages with an army ranger squad, from calling in AC-130 strikes from a tower overlooking a battle, to sniping terrorists across mountains, to controlling the guns of apache helicopters, sneaking around and knifing people in the dark on a snowy mountain, to medium range battles in the desert, and many other other locations.
The singleplayer's by no means perfect. The first thing you may notice is wonky hit detection, which could be attributed to an attempt at bullet travel time. This works fine enough at long range, but there's practically a second delay between shooting at a wall at close range and it making a mark. It's like the travel time doesn't change depending on distance, it's just a constant.
There's also a serious lack of guns. There's an M4, AK47, M249, M14, RPK, G3, RPG, MP7 army issue and insurgent sniper rifle and M60, and possibly one more that's slipping my mind. The only ones that you will ever find commonly are the AK47 and RPK on enemies, which never seem to have more than a magazine or two of ammo available. You can pick up killed enemy's weapons, but only sometimes and never allies weapons. In one mission there were M16 wielding soldiers dying everywhere, but I couldn't pick up their weapons, despite the M16 existing in multiplayer. You mainly get stuck with whatever gun the game gives you. Sniper rifles you find will seriously have only 7 bullets or so.
Something else that's annoying is that enemies can one shot kill you with RPGs, even if you're sitting behind a rock. As said before, the game is also very short even on hard mode. It'd probably have lasted me an hour or two at most if I played on easy. The graphics are pretty good, but the scripted explosions are pretty terrible and the frame rate drops out of the sky a lot. Especially on the last mission, the game practically froze for a minute. The last mission feels completely half assed. You wield a helicopter mini gun, but the game makes it feel like you're shooting a water gun.
The story pretty much doesn't exist. There's some terrorists in a valley and the brass at the pentagon orders in some soldiers to deal with it, which is a bad decision and you have to fight your way back out and rescue some NAVY seals.
C+ overall.
The singleplayer is good enough, but very short. I beat it in one day, about 2 hours when I came home and another 2 before I went to bed, on hard mode. The game enters with some interesting enough characters, they're not all macho man serious like in Call of Duty. The show some actual emotion, such as being annoyed ass holes or business minded veterans who speak like normal adults. One character I liked a lot was Dusty, mainly because his beard, sunglasses, hat, and name made him an obvious tribute to Dusty from ZZ Top. It's also nice to see the game tries to make squad mates useful, making them essential to getting over obstacles and they can even give you extra ammo.
Some nice things about the singleplayer gameplay is that you can actually switch between full auto or single fire on weapons, and most of them have accurate magazine sizes, reload animations depending on if you emptied the magazine or not, etc. These things are some welcome realism to the game.
One of my favorite features was that you could double tap to switch to your sidearm while still carrying two other weapons. This solves the problem that's in other games like Call of Duty or Bad Company 2 where the pistol in singleplayer is just another gun that no one would ever use because they can just carry another assault rifle instead. It's nice to have an actual use for a sidearm.
Another noticeable thing is extra gore in some spots. It's nice to see that a shotgun blast or .50 caliber round to the head will do some serious damage to an enemy, actually blowing their head off. This doesn't happen with normal rifles though, so it's not too over the top.
Nightvision seems to be available whenever needed, and even not when needed, which is some nice variation on how you want to play the game. There are many night time missions to the game and the stealth works well when it needs to.
Not everything is shooting in first person. There's a few cut scenes fleshing out the plot, which look pretty good visually. The missions can also vary a lot. The game brings you from close quarter fighting in villages with an army ranger squad, from calling in AC-130 strikes from a tower overlooking a battle, to sniping terrorists across mountains, to controlling the guns of apache helicopters, sneaking around and knifing people in the dark on a snowy mountain, to medium range battles in the desert, and many other other locations.
The singleplayer's by no means perfect. The first thing you may notice is wonky hit detection, which could be attributed to an attempt at bullet travel time. This works fine enough at long range, but there's practically a second delay between shooting at a wall at close range and it making a mark. It's like the travel time doesn't change depending on distance, it's just a constant.
There's also a serious lack of guns. There's an M4, AK47, M249, M14, RPK, G3, RPG, MP7 army issue and insurgent sniper rifle and M60, and possibly one more that's slipping my mind. The only ones that you will ever find commonly are the AK47 and RPK on enemies, which never seem to have more than a magazine or two of ammo available. You can pick up killed enemy's weapons, but only sometimes and never allies weapons. In one mission there were M16 wielding soldiers dying everywhere, but I couldn't pick up their weapons, despite the M16 existing in multiplayer. You mainly get stuck with whatever gun the game gives you. Sniper rifles you find will seriously have only 7 bullets or so.
Something else that's annoying is that enemies can one shot kill you with RPGs, even if you're sitting behind a rock. As said before, the game is also very short even on hard mode. It'd probably have lasted me an hour or two at most if I played on easy. The graphics are pretty good, but the scripted explosions are pretty terrible and the frame rate drops out of the sky a lot. Especially on the last mission, the game practically froze for a minute. The last mission feels completely half assed. You wield a helicopter mini gun, but the game makes it feel like you're shooting a water gun.
The story pretty much doesn't exist. There's some terrorists in a valley and the brass at the pentagon orders in some soldiers to deal with it, which is a bad decision and you have to fight your way back out and rescue some NAVY seals.
C+ overall.