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Halo Reach Forge maps

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Shojimaru
Same
Tater
1fnbighen
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1Halo Reach Forge maps Empty Halo Reach Forge maps 2010-09-13, 10:27

1fnbighen

1fnbighen

This is a suggestion topic for maybe whats a goodbad idea to make.

1st idea. Airbourne. basically just 2 bases far away from each other with turrets on them. loads of air vehicles. maybe one base in the middle to provide an advantage to who olds them.

2nd idea. Making a base capture map with 2 big spawn bases and 3 others with different vehicles and such in between the two bases.

3rd idea. a series of airbourne cubes with many gravlifts and limited cover. jetppack friendly and intended for free for all

4th. maybe a land vehicle war with base captures giving you aerial vehicles

5th maybe a teleporter maze. that could get annoying though

2Halo Reach Forge maps Empty Re: Halo Reach Forge maps 2010-09-13, 12:09

Tater

Tater

I'm gonna have fun with this provided it's 90% as good as the map making of the original far cry!

I had soo much fun making maps in that game!

3Halo Reach Forge maps Empty Re: Halo Reach Forge maps 2010-09-13, 12:13

Same

Same

I'm planning on

#1 Race Track, utilizes forge world to the max to create a challenging track with loop the loops, giant jumps and different kinds of bends

#2 Team Slayer Map : Heat Sink. A symmetrical map fit for CTF and TS favors the jetpack and invisibility/camo with high peaks for sniping and low down areas with low visibility. With different things Surprised

4Halo Reach Forge maps Empty Re: Halo Reach Forge maps 2010-09-13, 12:40

Shojimaru

Shojimaru

Sounds fun

5Halo Reach Forge maps Empty Re: Halo Reach Forge maps 2010-09-13, 13:13

Same

Same

oh and probably an map designed for air vehicles.

6Halo Reach Forge maps Empty Re: Halo Reach Forge maps 2010-09-13, 20:45

1fnbighen

1fnbighen

do mine seem bad? good? i just want feedback so i dont spend 2 hours making a map noone plays on

7Halo Reach Forge maps Empty Re: Halo Reach Forge maps 2010-09-14, 01:40

Metalzoic

Metalzoic

I don't know to be honest. I never played with Forge on Halo 3 so I'm not really sure what it's capable of producing.

8Halo Reach Forge maps Empty Re: Halo Reach Forge maps 2010-09-14, 01:42

Frostbyrn

Frostbyrn

Far Cry is still the Shit because of that

Terrain Editing in the Reach Forge would be asking too much though i Suspect

9Halo Reach Forge maps Empty Re: Halo Reach Forge maps 2010-09-14, 05:18

Epyk MD

Epyk MD

1fnbighen wrote:This is a suggestion topic for maybe whats a goodbad idea to make.

1st idea. Airbourne. basically just 2 bases far away from each other with turrets on them. loads of air vehicles. maybe one base in the middle to provide an advantage to who olds them.

2nd idea. Making a base capture map with 2 big spawn bases and 3 others with different vehicles and such in between the two bases.

3rd idea. a series of airbourne cubes with many gravlifts and limited cover. jetppack friendly and intended for free for all

4th. maybe a land vehicle war with base captures giving you aerial vehicles

5th maybe a teleporter maze. that could get annoying though

sound good, i hadn't put much thought in it but im def gonna try out an Arial map

10Halo Reach Forge maps Empty Re: Halo Reach Forge maps 2010-09-15, 01:10

Kenshiro

Kenshiro

Vertical maps. Stairs, holes, walkways, mulit grav lifts, you name it. With 3 nice open circle arenas on top, middle and bottom. Now the stupid radar won't spell your doom.

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