I just finished playing CoD2 all the way through for the first time.
Just started playing MW3
the enemies don't even really shoot at you now. They just kind of shift cover in front of you and wait to be shot. In CoD2 they'd try to flank you and constantly be shooting at you and making you keep your head down. They'd also throw grenades at you if you were in a tough spot to get to. An MG42 could be a real problem if you didnt have the right gun.
Also, there's no recoil in MW3. I literally just pointed an AK at a wall and held down the trigger and it make a pretty nice little grouping. In CoD2 if you hold down the trigger on something like the thompson it goes all over the place.
Seriously, why would they just throw out a bunch of ai coding and remove recoil? There goes pretty much everything that changes the game from shooting gallery to FPS.
Both were playing hardened difficulty on PC.
Just started playing MW3
the enemies don't even really shoot at you now. They just kind of shift cover in front of you and wait to be shot. In CoD2 they'd try to flank you and constantly be shooting at you and making you keep your head down. They'd also throw grenades at you if you were in a tough spot to get to. An MG42 could be a real problem if you didnt have the right gun.
Also, there's no recoil in MW3. I literally just pointed an AK at a wall and held down the trigger and it make a pretty nice little grouping. In CoD2 if you hold down the trigger on something like the thompson it goes all over the place.
Seriously, why would they just throw out a bunch of ai coding and remove recoil? There goes pretty much everything that changes the game from shooting gallery to FPS.
Both were playing hardened difficulty on PC.