Where bosses actually had the potential to kick your ass, and the music let you know that you're probably going to be utterly raped. I mean N64 and back, they were awesome, but new games try to focus so much on a bad ass character, and make enemies so easy to beat and everything. They need a game with a fairly, everyday person with a few special abilities or something.
Also, I mean, just music wise, listen to this stuff. It lets you know that you're facing a respectable enemy not, "I'm just going walk all over this guy, even on the hardest difficulty the first time because game developers are too concerned about children not being able to beat games meant for older gamers will cry and give up.
The bosses in this game actually would beat the shit out of you mercilessly unless you knew the efficient dodge patterns, when to time heals, and how to dodge. There was no currency, and you lost your items, they were gone for good, and you were probably screwed for the rest of the game. I've beat Quest 64 without a memory card and saving, and it's actually pretty fun. I miss old games.
Also, I mean, just music wise, listen to this stuff. It lets you know that you're facing a respectable enemy not, "I'm just going walk all over this guy, even on the hardest difficulty the first time because game developers are too concerned about children not being able to beat games meant for older gamers will cry and give up.
The bosses in this game actually would beat the shit out of you mercilessly unless you knew the efficient dodge patterns, when to time heals, and how to dodge. There was no currency, and you lost your items, they were gone for good, and you were probably screwed for the rest of the game. I've beat Quest 64 without a memory card and saving, and it's actually pretty fun. I miss old games.