http://www.gamefaqs.com/boards/655783-xcom-enemy-unknown/64374090
"Here's how:
1.Put your base in Africa for the income bonus
2.March 1: Excavate right of the Access Tunnel. Don't spend another dime.
3.March 6: Around this time you should get your first Abduction mission, choose the one that gives you 4 Engineers. Try not to blow things up because you need as much salvage from this mission as possible.
4.March 6: Immediately start building a Workshop (in the spot you just finished excavating) as soon as you get the new Engineers.
5.March 6: With 9 Engineers, 3 Satellites should cost $77 x 3 = $231... you should be able reach this by selling stuff from the first mission... right down to Weapon Fragments and Elerium if you have to. Start building 3 satellites. You are now broke. It is now your mission to earn $150 by March 17 at the latest, so you can build a 2nd Satellite Uplink before the end of the month.
6.March 16-17: You should have had a UFO mission by now, and enough salvage money to start a Satellite Uplink (next to the first for the adjacency bonus of course). You are now broke again.
7.Ride out the rest of the month. I was fortunate to pick up a monetary reward from the special mission, which allowed me to grab Squad Size I and Wet Work upgrades right away, but your results may vary.
8.March 31: Launch your 4 pending Satellites (as close to the end of the m onth as possible because you can't afford Interceptors until after you get paid). Nobody is above 3 terror right now so you're able to choose pretty freely. I grabbed all of North America (because of great income, and also because it grants both Engineers and Researchers equally at month-end, and I want to start growing my Researchers a bit), and Russia.
The results:
With US, Canada, Mexico, Nigeria, and Russia, plus the African income bonus, the gross income is $981. After maintenance expenses (starting facilities plus Workshop and 2nd Uplink), the net income is $860.
The only slight hitch with this, was I had to delay the start of Beam Weapons research because I'd sold too many Weapon Fragments. But it made more sense to wait for my new Scientists to arrive at the end of the month anyway before starting that."
I dunno if that would be good to do >__> I kinda wanted better guns asap
"Here's how:
1.Put your base in Africa for the income bonus
2.March 1: Excavate right of the Access Tunnel. Don't spend another dime.
3.March 6: Around this time you should get your first Abduction mission, choose the one that gives you 4 Engineers. Try not to blow things up because you need as much salvage from this mission as possible.
4.March 6: Immediately start building a Workshop (in the spot you just finished excavating) as soon as you get the new Engineers.
5.March 6: With 9 Engineers, 3 Satellites should cost $77 x 3 = $231... you should be able reach this by selling stuff from the first mission... right down to Weapon Fragments and Elerium if you have to. Start building 3 satellites. You are now broke. It is now your mission to earn $150 by March 17 at the latest, so you can build a 2nd Satellite Uplink before the end of the month.
6.March 16-17: You should have had a UFO mission by now, and enough salvage money to start a Satellite Uplink (next to the first for the adjacency bonus of course). You are now broke again.
7.Ride out the rest of the month. I was fortunate to pick up a monetary reward from the special mission, which allowed me to grab Squad Size I and Wet Work upgrades right away, but your results may vary.
8.March 31: Launch your 4 pending Satellites (as close to the end of the m onth as possible because you can't afford Interceptors until after you get paid). Nobody is above 3 terror right now so you're able to choose pretty freely. I grabbed all of North America (because of great income, and also because it grants both Engineers and Researchers equally at month-end, and I want to start growing my Researchers a bit), and Russia.
The results:
With US, Canada, Mexico, Nigeria, and Russia, plus the African income bonus, the gross income is $981. After maintenance expenses (starting facilities plus Workshop and 2nd Uplink), the net income is $860.
The only slight hitch with this, was I had to delay the start of Beam Weapons research because I'd sold too many Weapon Fragments. But it made more sense to wait for my new Scientists to arrive at the end of the month anyway before starting that."
I dunno if that would be good to do >__> I kinda wanted better guns asap