I finally finished my epic campaign as Elizabeth. After nuking/conquering the crap out of the Iroquois, Songhai, India and China and conquering all the city states (I took over a few of them in a single turn ), I proceeded to work on infrastructure. After sending out workers to clean up all the fallout and the pillaged tiles, I started a few towns, including Liverpool on a single remote island (and I keep it as a nuclear repository). Then, since I had buttloads of money from the Autocracy and Honor perks in warfare, I started investing heavily. I limited growth in my civ and started annexing all of the puppet cities that I had taken over. I bought courthouses for all of them, then ended up investing money into the actual buildings. By the time I was finished, I had almost no population growth in my civ, over 400 happiness, about 3000 culture per turn, somewhere around 2000 gold per turn (though it's hard to tell since I spent about 36 turns in a golden age due to the excess happiness and the game spawning a great merchant every few turns), and around 300k reserve gold.
All in all, a good civ. Seeing as the only thing left to do is to sit back and watch it get richer and more cultured, I'd say it's a job well done.
though the only thing that irks me is the Apollo Program. I've got 2 pieces already launched, and 4 more on the ground, but I don't see any option to launch them.
All in all, a good civ. Seeing as the only thing left to do is to sit back and watch it get richer and more cultured, I'd say it's a job well done.
though the only thing that irks me is the Apollo Program. I've got 2 pieces already launched, and 4 more on the ground, but I don't see any option to launch them.