OMFG i just spent an hour writing up something on here and i go to post it and it says i gotta log in. So now the entire review is FUCKING GONE!
SP: Really good despite some graphical drawn in errors at seldom times. Really emmersive feeling to it as you switch between the NAVY Seals/Tier 1/US Rangers characters.
Graphically it's kinda out-dated but you forget all about that as you play the game.
Controls are tight and great once you get used to them.
Weapons are awesome. You can change RoF (rate of fire) in the single player also.
Cinematics are the usual but tell the story without being all hollywooded to shit.
Sound is amazing witht he occasional annoyance.
Overall i feel more like i'm in combat when i play this campaign vs' any i've played recently.
MP
Weapons are tight just like the SP without the Selector switch however. They kill quickly in this game be them a pistol or rifle or sniper.
controls are fluid like you would hope.
Killchains are interesting and devastating. you can pick once you kill a certain amount between a defensive (right on the d-pad) or offensive (left on the d-pad) ability. They're are no chopper gunners or pavelows or ac130's so most of the Killchains are point and pray. they seem to be more and more powerfull airstrikes as you go. The coolest so far was a strafing run by 2 A10 warhogs, which killed me and 5 others on my team. X(
Gamemodes: Tm DM/Combat mission(basically rush)/sector contorl (conquest) others i forget.
Overall the MP is very straight to the point FUCKIN shoot that guy blow this up and call in the heavy artillery, but it's done well.
I'd say more but it's already been too long!
SP: Really good despite some graphical drawn in errors at seldom times. Really emmersive feeling to it as you switch between the NAVY Seals/Tier 1/US Rangers characters.
Graphically it's kinda out-dated but you forget all about that as you play the game.
Controls are tight and great once you get used to them.
Weapons are awesome. You can change RoF (rate of fire) in the single player also.
Cinematics are the usual but tell the story without being all hollywooded to shit.
Sound is amazing witht he occasional annoyance.
Overall i feel more like i'm in combat when i play this campaign vs' any i've played recently.
MP
Weapons are tight just like the SP without the Selector switch however. They kill quickly in this game be them a pistol or rifle or sniper.
controls are fluid like you would hope.
Killchains are interesting and devastating. you can pick once you kill a certain amount between a defensive (right on the d-pad) or offensive (left on the d-pad) ability. They're are no chopper gunners or pavelows or ac130's so most of the Killchains are point and pray. they seem to be more and more powerfull airstrikes as you go. The coolest so far was a strafing run by 2 A10 warhogs, which killed me and 5 others on my team. X(
Gamemodes: Tm DM/Combat mission(basically rush)/sector contorl (conquest) others i forget.
Overall the MP is very straight to the point FUCKIN shoot that guy blow this up and call in the heavy artillery, but it's done well.
I'd say more but it's already been too long!