It really adds alot more to the experience.
For example.
Sleeping is a necessity
Eating is a necessity
Drinking is a necessity.
They didn't overdo it though, your scale starts at 0-1000. 0 meaning you don't need to eat,drink, or sleep. 1000 your ass is dead! After playing for 2 hrs my Sleep deprevation was only up to 168/1000. So it does take a while to fill up these meters.
Changes to the game that are noticeable.
First. is the fact that you can look down the sights of EVERY weapon now. Before in FO3 you'd only zoom in a small bit and the hit detection outside of VATS was garbage. They fixed the hit detection and now fighting w/o using vats is more enjoyable.
Second. Wearing clothing that matches a faction actually disguises you now! before you were recognized no matter what. Now as long as you put on a disquise out of sight you'll be recognized as a friendly to that faction. The only way your found out is by being hostile or a scout or dog for that faction gets too close.
Third. Attitudes/emotional attachments to your character can change with people kinda like they do in the Fable games. Being nice to people and helping them out helps your relationship with that faction or person. Which in turn will unlock future missions or items you may not get otherwise!
Taking Damage: No longer do stimpaks heal you instantly in HC mode. they take a few seconds. SO taking your time and leveling up your character has become more important now than just running blindly into the wastes. Broken limbs are no longer healed with stimpaks, you either need to visit a doctor and pay them or have a medic bag on hand which will fix the wound.
I'm only a level 3 but these are things i'm experiencing so far.
For example.
Sleeping is a necessity
Eating is a necessity
Drinking is a necessity.
They didn't overdo it though, your scale starts at 0-1000. 0 meaning you don't need to eat,drink, or sleep. 1000 your ass is dead! After playing for 2 hrs my Sleep deprevation was only up to 168/1000. So it does take a while to fill up these meters.
Changes to the game that are noticeable.
First. is the fact that you can look down the sights of EVERY weapon now. Before in FO3 you'd only zoom in a small bit and the hit detection outside of VATS was garbage. They fixed the hit detection and now fighting w/o using vats is more enjoyable.
Second. Wearing clothing that matches a faction actually disguises you now! before you were recognized no matter what. Now as long as you put on a disquise out of sight you'll be recognized as a friendly to that faction. The only way your found out is by being hostile or a scout or dog for that faction gets too close.
Third. Attitudes/emotional attachments to your character can change with people kinda like they do in the Fable games. Being nice to people and helping them out helps your relationship with that faction or person. Which in turn will unlock future missions or items you may not get otherwise!
Taking Damage: No longer do stimpaks heal you instantly in HC mode. they take a few seconds. SO taking your time and leveling up your character has become more important now than just running blindly into the wastes. Broken limbs are no longer healed with stimpaks, you either need to visit a doctor and pay them or have a medic bag on hand which will fix the wound.
I'm only a level 3 but these are things i'm experiencing so far.