TheGM wrote:1: That site about W/L ratio is glitched. Hence my attacking ration of 11.07
2: you have yet to state any reason (valid or not) about why this is needed.
So now I rule in favor of keeping it as is.
*puts down ceramic clown*
The Clown is Down.
Isn't it only glitched if you play conquest? The vast majority of my games are rush so it isn't too far off for me. And if it were glitched for me wouldn't that only aid in making my defensive W/L ratio lower and my offensive W/L ratio higher?
And yes I have stated a reason. I stated 2. And I'll state one more right now:
Experimenting with certain aspects of any game can often yield positive results. I believe the risk of any negative results in this case is minimal, and if said negative results did occur they would have a very small impact. This is opposed to not changing anything, which will always have an initial neutral impact, with a negative long term impact due to players being bored with repetition.
Therefor, it is preferable to experiment with certain aspects of the game such as this. Any negative short-term results can simply be reversed, while any positive results would obviously stay.