I dont know the fact we had to think about it might mean its a little to riske
And Chewy on most maps the Attackers usually have the advantage anyway
And Chewy on most maps the Attackers usually have the advantage anyway
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Sheogorath wrote:
And Chewy on most maps the Attackers usually have the advantage anyway
MISTER ZOMBEE wrote:It's not a very cool word. And people use it with everything. "That's *******! You're ********!" etc... etc...
I think you're fine though.
Chewy wrote:I'm gonna go ahead and disregard your trolly comment....TheGM wrote:Chewy wrote:
the way it is now can be explained logically.
Dr.Bob??
?
If you couldn't blow it up with 75 tickets why should you get a free chance?
But what makes you think it's free? You still use the respawn tickets to rush in and arm it...
TheGM wrote:
Don't bust out out the logical card then.
It is by definition one more shot at the win even if your team is Dead.
So what people stop respawning?
Can you revive your way out of 0 now that you have The MCOM armed and keeping you the in the game?
Or do tickets now go -1,-2,-3 to be subtracted from you upcoming ticket count if the MCOM happens to go off and you move on to the next base?
All that shit sounds stupid.
TheGM wrote:Nice politcal manuver right there buddy.
"I has been Defeeted?! I must reply teh only weys possaball"
"No Comment"
But This isn't about Logic....
This is about Balance.
If this was about Logic then.....The outcome would be the same were I crush you with my SUPER LOGIC(tm) like the combined weight of 1000 Black Suns!!!(i.e. badly)
ante87 wrote:The sudden death idea is good, but only for the very last mcom. If that last mcom is armed and tickets reach 0, it should go into overtime until the objective blows up or is disarmed. Medic revives don't give tickets back after this, and no one can respawn after being killed. It's hard to argue this isn't a fair idea.
Sorry for the on topic post, lulz.
Last edited by Marxist Dictator on 2011-01-12, 19:45; edited 1 time in total
Marxist Dictator wrote:0 tickets
8 guys die defending the armed bomb site passed the 0 ticket mark which is supposed to be the end of the game.
The Defenders get their win usurped by bullshit and technicalities. The only way it could possibly be fair for the Defenders is if the tickets lost beyond the 0 point mark represented multiple defect tickets - ie you'd start the next round with half as many, or a 1/4, or an 1/8 of the 75 total.
And even then it'd just be handicapping yourself and delaying the inevitable - as in losing the game.
It's fine as is.
Sheogorath wrote:And Pray tell how do you get past the wall of Stupid? where they wont listen to Logical Argument?
TheGM wrote:Chewy you are going about it all wrong my boy(girl? horse?)
We (The Legion of Logic) have made the case as to why this dumb and silly, not to mention a unbalanced mess.....
It is now up to you to make a logical and Balanced*snicker* Case as to why!
TheGM wrote:Chewy you are going about it all wrong my boy(girl? horse?)
We (The Legion of Logic) have made the case as to why this dumb and silly, not to mention a unbalanced mess.....
It is now up to you to make a logical and Balanced*snicker* Case as to why!
Chewy wrote:TheGM wrote:Chewy you are going about it all wrong my boy(girl? horse?)
We (The Legion of Logic) have made the case as to why this dumb and silly, not to mention a unbalanced mess.....
It is now up to you to make a logical and Balanced*snicker* Case as to why!
The topic of debate: Currently the round ends once all 75 tickets are gone, they should change it so if the MCOM is armed when all tickets are lost that it still has a chance to detonate.
Your initial "argument": Currently the round ends once all 75 tickets are gone.
Do you see the problem here yet? Come up with an actual argument and I'll respond to it OK?
And you were right with horse.
Marxist Dictator wrote:Okay, if we go with that then a single defuse should automatically win the game for the Defenders for the sake of fairness at any point in the game. Why would it only apply when there are no Attackers left? If you're going to remove one team's objective from play entirely under certain circumstances then it should just become the team's objective in the first place
KutKuSlayer wrote:^ varied interpretations of the bible.
some are literal, others are metaphorical. the literal ones are scary, the metaphorical interpretations are much more diverse but less ''solid''.
TheGM wrote:
I already stated The "is" and Why it "is" and why it should remain.
You never gave a reason why it should be changed? Can you do it? Can ya? Hunh? Well?
Or did you just pull a Glenn Beck and spout a bunch of words hoping to out nonsense my nonsense.
Cause I can assure you chumly....That ain't gonna happen!
I fail to see how those two things are anywhere near equal.Marxist Dictator wrote:Okay, if we go with that then a single defuse should automatically win the game for the Defenders for the sake of fairness at any point in the game. Why would it only apply when there are no Attackers left? If you're going to remove one team's objective from play entirely under certain circumstances then it should just become the team's objective in the first place
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