Okay so me Jr and Prototype ran a few games with each other last night, and after a shakey start (at least for me) and a few server crashes later, we were actually were able to continue enjoying the game without any real hiccups.
To spare you from my typical wall of text, I'll try to keep it sweet and simple.
Gunplay: solid; looks like they've improved the handling of a lot of guns, almost to the point that some are too good
Vehicles: again solid, feel heavy when driving, powerful when shooting and are relatively durable when not getting hammered. Though there appears to be more she'll drop than there was in BF3, still need to play more to confirm.
Map: we only have one, and it's not bad, Paracel storm I feel would have been more interesting IMHO
Optimization: since it's beta, there is a lot to be desired here, while I can likely run the game at max with SLI 570's the game will big down for unknown reasons in situations where the SHTF. But again, beta is beta.
Overall; I'm loving the new additions, and so far, am looking forward to the final product.
See y'all on the battlefield.
To spare you from my typical wall of text, I'll try to keep it sweet and simple.
Gunplay: solid; looks like they've improved the handling of a lot of guns, almost to the point that some are too good
Vehicles: again solid, feel heavy when driving, powerful when shooting and are relatively durable when not getting hammered. Though there appears to be more she'll drop than there was in BF3, still need to play more to confirm.
Map: we only have one, and it's not bad, Paracel storm I feel would have been more interesting IMHO
Optimization: since it's beta, there is a lot to be desired here, while I can likely run the game at max with SLI 570's the game will big down for unknown reasons in situations where the SHTF. But again, beta is beta.
Overall; I'm loving the new additions, and so far, am looking forward to the final product.
See y'all on the battlefield.