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Last edited by Walter Peck on 2010-11-24, 20:59; edited 1 time in total
Last edited by Baby Oscar on 2010-11-25, 00:37; edited 1 time in total (Reason for editing : Use of a BAnned Word)
Dropped Da Soap intending to make Metal angry wrote:Please tell me these aren't just conquest maps? I don't like conquest in bc2 like at all. So I hope these are rush maps as well
Stay Puft Marshmallow Man wrote:Dropped Da Soap intending to make Metal angry wrote:Please tell me these aren't just conquest maps? I don't like conquest in bc2 like at all. So I hope these are rush maps as well
Heresy! Conquest is the shit!
I only got past the first paragraph. Someone please shoot this guy already.DrBob276 wrote:Both of the gamemodes in BC2 need some work. There needs to be more ways for a team that has lost all their flags to recover from (when it's coming from me, you know that a problem is bad, lol). Every Conquest game I've played with the SeC becomes absolutely boring, because after we take all the flags, there's no way for the enemy team to recover, so it just becomes a dull wait for the enemy to run out of tickets, not to mention the fact that there are more conquest maps with Attack Helicopters, which are gamebreaking enough as is. They should remove aerial vehicles altogether, because of all the balance issues they cause, along with the AA guns, because that would fix the game much faster than trying to tweak everything, and actually make some players work to have good statistical data.
Rush maps have an issue, because of the durability of the crates, or because of the one-sided fights that occur constantly. However, at least this is actually being fixed because of the reduction of M-COM damage, along with some maps having M-COMS moved (like White Pass). Something tells me this will probably be nowhere near completely fixed, but will probably be much more enjoyable now.
They should introduce more gamemodes in the next BF/BC game as well, along with removing the inferior HC gamemodes, and Squad Deathmatch. Squad Rush is barely worth mentioning, because it's still the same game mode as Rush, but on a smaller scale. They should add playlists for maps, and only wanting to play certain maps, along with maybe gamemodes on cut off portions of the map, like CTF, TDM, Vehicle Deathmatch, FFA, Squad Deathmatch again, but with better spawns, and other such gamemodes, along with Rush and Conquest.
not to mention the fact that there are more conquest maps with Attack Helicopters, which are gamebreaking enough as is. They should remove aerial vehicles altogether, because of all the balance issues they cause, along with the AA guns, because that would fix the game much faster than trying to tweak everything
Come on lead lets not do this again.Lead Based Toys wrote:I love how DrBob whines about balance in Battlefield yet uses assault rifles in Black Ops.
Really makes sense, right? Or does he just hate Battlefield games for being unique?
go dashboard some more
Lead Based Toys wrote:I love how DrBob whines about balance in Battlefield yet uses assault rifles in Black Ops.
Really makes sense, right? Or does he just hate Battlefield games for being unique?
go dashboard some more
ante87 wrote:Also, who thinks assaults should have an underbarrel Gustav launcher? I don't mean it launches Gustav rockets, I mean it actually shoots Carl Gustavs at people. Best idea ever.
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